155 lines
4.9 KiB
Markdown
155 lines
4.9 KiB
Markdown
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---
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layout: post
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permalink: /blog/building-a-custom-module/
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---
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*Note: An updated guide for 1.0 and ES6 is available [here](/guides/building-a-custom-module/).*
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Quill's core strength as an editor is its rich API and powerful customization capabilities. One of the best ways to customize Quill is with a module. A module is a simple way to augment Quill's functionality. For the purpose of this guide, we will walk through one way to build a word counter module, a commonly found feature in many word processors.
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### Counting Words
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At its core a word counter simply counts the number of words in the editor and displays this value in some UI. Thus we need to:
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1. Listen on text changes in Quill.
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1. Count the number of words.
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1. Display this value.
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Let's jump straight in with a complete example!
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<!-- more -->
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<div data-height="406" data-theme-id="23270" data-slug-hash="qkniF" data-default-tab="js" class='codepen'><pre><code>
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// Implement and register module
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Quill.registerModule('counter', function(quill, options) {
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var container = document.querySelector('#counter');
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quill.on('text-change', function() {
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var text = quill.getText();
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// There are a couple issues with counting
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// this way but we'll fix this later
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container.innerHTML = text.split(/\s+/).length;
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});
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});
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// We can now initialize Quill with something like this:
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var quill = new Quill('#editor', {
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modules: {
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counter: true
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}
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});
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</code></pre></div>
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That's all it takes to add a custom module to Quill! A function can be [registered](/docs/api/#quillregistermodule/) as a module and it will be passed the corresponding Quill editor object along with any options.
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### Using Options
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Modules are passed an options object that can be used to fine tune the desired behavior. We can use this to accept a selector for the counter container instead of a hard-coded string. Let's also customize the counter to either count words or characters:
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<div data-height="466" data-theme-id="23270" data-slug-hash="eKIBb" data-default-tab="js" class='codepen'><pre><code>
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Quill.registerModule('counter', function(quill, options) {
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var container = document.querySelector(options.container);
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quill.on('text-change', function() {
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var text = quill.getText();
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if (options.unit === 'word') {
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container.innerHTML = text.split(/\s+/).length + ' words';
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} else {
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container.innerHTML = text.length + ' characters';
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}
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});
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});
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var quill = new Quill('#editor', {
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modules: {
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counter: {
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container: '#counter',
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unit: 'word'
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}
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}
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});
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</code></pre></div>
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### Constructors
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Since any function can be registered as a Quill module, we could have implemented our counter as a constructor. This allows us to access and utilize the module directly.
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<div data-height="666" data-theme-id="23270" data-slug-hash="zCIur" data-default-tab="js" class='codepen'><pre><code>
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var Counter = function(quill, options) {
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this.quill = quill;
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this.options = options;
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var container = document.querySelector(options.container);
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var _this = this;
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quill.on('text-change', function() {
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var length = _this.calculate();
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container.innerHTML = length + ' ' + options.unit + 's';
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});
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};
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Counter.prototype.calculate = function() {
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var text = this.quill.getText();
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if (this.options.unit === 'word') {
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return text.split(/\s+/).length;
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} else {
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return text.length;
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}
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};
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Quill.registerModule('counter', Counter);
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var quill = new Quill('#editor');
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var counter = quill.addModule('counter', {
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container: '#counter',
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unit: 'word'
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});
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// We can now access calculate() directly
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console.log(counter.calculate(), 'words');
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</code></pre></div>
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### Wrapping It All Up
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Now let's polish off the module and fix a few pesky bugs.
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<div data-height="766" data-theme-id="23270" data-slug-hash="wxtvI" data-default-tab="js" class='codepen'><pre><code>
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var Counter = function(quill, options) {
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this.quill = quill;
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this.options = options;
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this.container = document.querySelector(options.container);
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quill.on('text-change', this.update.bind(this));
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this.update(); // Account for initial contents
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};
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Counter.prototype.calculate = function() {
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var text = this.quill.getText();
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if (this.options.unit === 'word') {
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text = text.trim();
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// Splitting empty text returns a non-empty array
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return text.length > 0 ? text.split(/\s+/).length : 0;
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} else {
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return text.length;
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}
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};
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Counter.prototype.update = function() {
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var length = this.calculate();
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var label = this.options.unit;
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if (length !== 1) {
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label += 's';
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}
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this.container.innerHTML = length + ' ' + label;
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}
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Quill.registerModule('counter', Counter);
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var quill = new Quill('#editor');
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var counter = quill.addModule('counter', {
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container: '#counter',
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unit: 'word'
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});
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</code></pre></div>
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That's all there is to it! Stay tuned for more guides on common types of modules you can build.
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<!-- script -->
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<script src="//codepen.io/assets/embed/ei.js"></script>
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<!-- script -->
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