mr-crocs-adventures/tilorswift/js/Terrain.js

64 lines
1.6 KiB
JavaScript

import Field from "./Field.js";
import Tileset from "./Tileset.js";
export default class Terrain
{
constructor(tileset, tilesX, tilesY)
{
this.tileset = tileset;
this.fields = [];
this.tilesX = tilesX;
this.tilesY = tilesY;
this.htmlElement = document.createElement('table');
this.htmlElement.id = 'level';
this.init();
}
init()
{
for (let r = 0; r < this.tilesY; r++) {
let row = [];
let tr = document.createElement('tr');
for (let col = 0; col < this.tilesX; col++) {
let field = new Field(this.tileset);
let td = field.getElement();
row.push(field);
tr.appendChild(td);
}
this.fields.push(row);
this.htmlElement.appendChild(tr);
}
}
getElement()
{
return this.htmlElement;
}
setFieldIndex(x, y, index)
{
this.fields[y][x].setIndex(index);
}
static createFromJson(json)
{
let terrainData = JSON.parse(json);
let imageTileset = new Image();
imageTileset.src = terrainData.tileset;
let tileset = new Tileset(imageTileset, terrainData.tiles, terrainData.scale);
let terrain = new Terrain(tileset, terrainData.columns, terrainData.rows);
for (let y = 0; y < terrainData.matrix.length; y++) {
for (let x = 0; x < terrainData.matrix[y].length; x++) {
terrain.setFieldIndex(x, y, terrainData.matrix[y][x]);
}
}
return terrain;
}
}