134 lines
4.1 KiB
JavaScript
134 lines
4.1 KiB
JavaScript
import GeometryPoint from "./geometry/GeometryPoint.js";
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import GeometryRect from "./geometry/GeometryRect.js";
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export default class Camera
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{
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constructor(x = 0, y = 0, width = window.innerWidth, height = window.innerHeight)
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{
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this.position = new GeometryPoint(x, y);
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this.width = width;
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this.height = height;
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this.borderTop = 0;
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this.borderBottom = undefined;
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this.borderLeft = 0;
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this.borderRight = undefined;
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this.speedX = 0;
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this.speedY = 0;
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this.speedMax = 12;
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}
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centerCamera(x, y)
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{
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this.position.x = x - this.width * 0.5;
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this.position.y = y - this.height * 0.5;
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if (this.position.x < this.borderLeft) {
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this.position.x = this.borderLeft;
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} else if (this.borderRight !== undefined && this.position.x + this.width > this.borderRight) {
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this.position.x = this.borderRight - this.width;
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}
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if (this.position.y < this.borderTop) {
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this.position.y = this.borderTop;
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} else if (this.borderBottom !== undefined && this.position.y + this.height > this.borderBottom) {
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this.position.y = this.borderBottom - this.height;
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}
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}
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centerCameraX(x)
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{
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this.position.x = x - this.width * 0.5;
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if (this.position.x < this.borderLeft) {
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this.position.x = this.borderLeft;
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} else if (this.borderRight !== undefined && this.position.x + this.width > this.borderRight) {
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this.position.x = this.borderRight - this.width;
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}
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}
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lockCameraIntoBorders()
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{
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this.lockCameraIntoHorizontalBorders();
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this.lockCameraIntoVerticalBorders();
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}
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lockCameraIntoHorizontalBorders()
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{
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let hasBeenLocked = false;
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if (this.position.x < this.borderLeft) {
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this.position.x = this.borderLeft;
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hasBeenLocked = true;
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} else if (this.borderRight !== undefined && this.position.x + this.width > this.borderRight) {
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this.position.x = this.borderRight - this.width;
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hasBeenLocked = true;
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}
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return hasBeenLocked;
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}
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lockCameraIntoVerticalBorders()
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{
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let hasBeenLocked = false;
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if (this.position.y < this.borderTop) {
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this.position.y = this.borderTop;
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hasBeenLocked = true;
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} else if (this.borderBottom !== undefined && this.position.y + this.height > this.borderBottom) {
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this.position.y = this.borderBottom - this.height;
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hasBeenLocked = true;
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}
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return hasBeenLocked;
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}
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focusPosition(x, y, reactionLatency = 1)
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{
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this.focusPositionX(x, reactionLatency);
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this.focusPositionY(y, reactionLatency);
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}
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focusPositionX(x, reactionLatency = 1)
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{
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let centerX = this.position.x + this.width * 0.5;
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let distanceX = x - centerX;
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if (!this.lockCameraIntoHorizontalBorders() && distanceX !== 0) {
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if (Math.abs(distanceX) < 1) {
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this.position.x = x - this.width * 0.5;
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} else {
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this.position.x += distanceX * (1 / reactionLatency);
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}
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}
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}
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focusPositionY(y, reactionLatency = 1)
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{
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let centerY = this.position.y + this.height * 0.5;
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let distanceY = y - centerY;
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if (distanceY !== 0) {
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if (Math.abs(distanceY) < 1) {
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this.position.y = y - this.height * 0.5;
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} else {
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this.position.y += distanceY * (1 / reactionLatency);
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}
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}
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}
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getViewAsRect()
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{
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return new GeometryRect(this.position.x, this.position.y, this.width, this.height);
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}
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isMovableInsideView(movable)
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{
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let viewRect = this.getViewAsRect();
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let distanceMovable = movable.getRect().getDiagonal().getLength() * 0.5;
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let distanceCamera = viewRect.getDiagonal().getLength() * 0.5;
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let distanceMin = distanceMovable + distanceCamera;
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return movable.getCenter().getDistanceToPoint(viewRect.getCenter()) < distanceMin;
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}
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} |