mr-crocs-adventures/js/module.js

233 lines
7.4 KiB
JavaScript

'use strict';
import Key from "./Key.js";
import MrCroc from "./MrCroc.js";
import RetroArchitecture from "./retro/RetroArchitecture.js";
import Camera from "./Camera.js";
import Gisela from "./Gisela.js";
import Setting from "./Setting.js";
import FrameRateMeasurer from "./FrameRateMeasurer.js";
import GraphicSet from "./GraphicSet.js";
import ImageLoader from "./ImageLoader.js";
import Level from "./Level.js";
import InterfaceEvent from "./events/InterfaceEvent.js";
import UrlParam from "./UrlParam.js";
import TextBox from "./TextBox.js";
function MainLoop(timestamp)
{
if (lastRendered === undefined && lastTimestamp === undefined) {
lastRendered = timestamp;
lastTimestamp = timestamp;
}
let delta = (timestamp - lastTimestamp) / (10 / GAME_SPEED);
let ceilingHeight = Math.max(
architecture.getCeilingHeight(mrCroc.getPositionHeadLeft()),
architecture.getCeilingHeight(mrCroc.getPositionHeadRight()),
);
let groundHeight = Math.min(
architecture.getGroundHeight(mrCroc.getPositionFootLeft()),
architecture.getGroundHeight(mrCroc.getPositionFootRight())
);
/* Handle falling */
mrCroc.position.y += mrCroc.fallSpeed;
mrCroc.fallSpeed += GRAVITY * delta;
/* Handle ground collision */
if (mrCroc.position.y > groundHeight && mrCroc.fallSpeed > 0) {
mrCroc.position.y = groundHeight;
mrCroc.fallSpeed = 0;
}
/* Handle ceiling collision */
if (mrCroc.position.y - mrCroc.getHeight() <= ceilingHeight) {
mrCroc.fallSpeed = 0;
mrCroc.position.y = ceilingHeight + mrCroc.getHeight() + 1;
}
/* Handle jumping */
if (!mrCroc.isJumping && mrCroc.fallSpeed === 0 && mrCroc.position.y === groundHeight && KeyJump.isPressed()) {
mrCroc.jump();
} else if (!KeyJump.isPressed()) {
mrCroc.isJumping = false;
}
/* Movement left and right */
if (!hasPlayerLeftArchitecture && KeyLeft.isPressed()) {
let lastWallLeft = Math.min(
architecture.getWallLeft(mrCroc.getPositionHeadLeft()),
architecture.getWallLeft(mrCroc.getPositionFootLeft())
);
mrCroc.moveLeft(timestamp, delta);
if (mrCroc.position.x <= lastWallLeft + mrCroc.getWidth() * 0.5) {
mrCroc.position.x = lastWallLeft + mrCroc.getWidth() * 0.5 + 1;
}
} else if (!hasPlayerLeftArchitecture && KeyRight.isPressed()) {
let lastWallRight = Math.max(
architecture.getWallRight(mrCroc.getPositionHeadRight()),
architecture.getWallRight(mrCroc.getPositionFootRight())
);
mrCroc.moveRight(timestamp, delta);
if (mrCroc.position.x >= lastWallRight - mrCroc.getWidth() * 0.5) {
mrCroc.position.x = lastWallRight - mrCroc.getWidth() * 0.5 - 1;
}
}
if (!hasPlayerLeftArchitecture && !architecture.isInsideArchitecture(mrCroc.position)) {
hasPlayerLeftArchitecture = true;
setTimeout(
function () {
architecture.setMovableToStartPosition(mrCroc);
hasPlayerLeftArchitecture = false;
}, 2000
);
}
camera.focusPosition(
mrCroc.position.x - mrCroc.getWidth() * 0.5,
mrCroc.position.y - mrCroc.getHeight() * 0.5,
20
);
camera.lockCameraIntoBorders();
/* Drawing */
if (timestamp - lastRendered >= frameDuration) {
context.clearRect(0, 0, window.innerWidth, window.innerHeight);
architecture.draw(context, camera);
mrCroc.draw(context, camera);
gisela.draw(context, camera);
if (gameFinished) {
textBoxGameFinished.draw(context, window.innerWidth * 0.5, window.innerHeight - 100);
}
lastRendered = timestamp;
}
lastTimestamp = timestamp;
if (!gameFinished && mrCroc.isJumping === false && architecture.isMovableInsideTargetPosition(mrCroc)) {
gameFinished = true;
KeyLeft.pressed = false;
KeyRight.pressed = false;
KeyJump.pressed = false;
lastTimestamp = undefined;
lastRendered = undefined;
textBoxGameFinished.animate();
}
window.requestAnimationFrame(MainLoop);
}
const LEVEL = [
'level01.json',
'moon.json',
'moonbase.json',
'terrain8.json',
];
let urlGetter = new UrlParam();
let levelIndex = urlGetter.getInt('level');
if (levelIndex === undefined || levelIndex < 0 || levelIndex >= LEVEL.length) {
levelIndex = 0;
}
let level = Level.createFromFile(Setting.LEVELS_LOCATION + LEVEL[levelIndex]);
const GAME_SPEED = 1;
const GRAVITY = level.gravity;
let fps;
let frameDuration;
let lastRendered = undefined;
let lastTimestamp = undefined;
let context;
let mrCroc, gisela, architecture;
let camera = new Camera();
let gameFinished = false;
let hasPlayerLeftArchitecture = false;
let textBoxGameFinished;
let KeyLeft = new Key('ArrowLeft');
let KeyRight = new Key('ArrowRight');
let KeyJump = new Key('Space');
let loader = new ImageLoader();
loader.addImage(Setting.GRAPHICS_LOCATION + 'mr-croc-walk-right.png');
loader.addImage(Setting.GRAPHICS_LOCATION + 'mr-croc-walk-left.png');
loader.addImage(Setting.TILESET_LOCATION + GraphicSet[level.getTilesetId()].tileset);
loader.addImage(Setting.GRAPHICS_LOCATION + 'gisela-right.png');
new FrameRateMeasurer();
window.addEventListener(
'imagesloaded',
() => {
let canvas = document.getElementById('canvas');
canvas.width = window.innerWidth;
canvas.height = window.innerHeight;
canvas.style.backgroundAttachment = 'fixed';
canvas.style.backgroundSize = 'cover';
canvas.style.backgroundPosition = 'center center';
if (GraphicSet[level.getTilesetId()].backgroundImage !== null) {
canvas.style.backgroundImage = 'url("' + Setting.GRAPHICS_LOCATION + GraphicSet[level.getTilesetId()].backgroundImage +'")';
}
canvas.style.backgroundColor = level.getBackgroundColor();
window.addEventListener(
'resize',
function () {
canvas.width = window.innerWidth;
canvas.height = window.innerHeight;
}
);
context = canvas.getContext('2d');
textBoxGameFinished = new TextBox(
'Gisela: "Thanks for showing up, Mr. Croc, but I\'m not in danger."',
window.innerWidth - 40,
context
);
textBoxGameFinished.font = 'Silkscreen';
textBoxGameFinished.verticalAlignment = 'bottom';
textBoxGameFinished.alignment = 1;
textBoxGameFinished.hasShadow = true;
textBoxGameFinished.textSize = 48;
textBoxGameFinished.hasBorder = true;
textBoxGameFinished.colorText = 'yellow';
textBoxGameFinished.colorBorder = 'black';
textBoxGameFinished.updateLines(window.innerWidth - 40, context);
architecture = RetroArchitecture.createFromData(level);
camera.borderRight = architecture.columns * architecture.tileWidth;
camera.borderBottom = architecture.rows * architecture.tileHeight;
mrCroc = new MrCroc();
architecture.setMovableToStartPosition(mrCroc);
gisela = new Gisela();
architecture.setMovableToTargetPosition(gisela);
window.addEventListener(
InterfaceEvent.FRAME_RATE_MEASURED,
(event) => {
fps = event.frameRate;
frameDuration = 1000 / fps;
window.requestAnimationFrame(MainLoop);
}
);
}
);