mr-crocs-adventures/js/module.js

228 lines
6.7 KiB
JavaScript

'use strict';
import Key from "./Key.js";
import MrCroc from "./MrCroc.js";
import RetroArchitecture from "./retro/RetroArchitecture.js";
import FileLoader from "./FileLoader.js";
import Camera from "./Camera.js";
import Gisela from "./Gisela.js";
import Setting from "./Setting.js";
import FrameRateMeasurer from "./FrameRateMeasurer.js";
import GraphicSet from "./GraphicSet.js";
class ImageLoader
{
images = [];
numberImagesLoaded = 0;
update()
{
this.numberImagesLoaded++;
if (this.numberImagesLoaded === this.images.length) {
window.dispatchEvent(new Event('imagesloaded'));
}
}
getCurrentProgress()
{
return this.numberImagesLoaded / this.images.length;
}
addImage(imagePath)
{
let image = new Image();
image.src = imagePath;
image.addEventListener(
'load', () => {
this.update();
}
);
this.images.push(image);
}
}
function MainLoop(timestamp)
{
if (lastRendered === undefined && lastTimestamp === undefined) {
lastRendered = timestamp;
lastTimestamp = timestamp;
}
let delta = (timestamp - lastTimestamp) / (10 / GAME_SPEED);
let ceilingHeight = Math.max(
architecture.getCeilingHeight(mrCroc.getPositionHeadLeft()),
architecture.getCeilingHeight(mrCroc.getPositionHeadRight()),
);
let groundHeight = Math.min(
architecture.getGroundHeight(mrCroc.getPositionFootLeft()),
architecture.getGroundHeight(mrCroc.getPositionFootRight())
);
/* Handle falling */
mrCroc.position.y += mrCroc.fallSpeed;
mrCroc.fallSpeed += GRAVITY * delta;
/* Handle ground collision */
if (mrCroc.position.y > groundHeight && mrCroc.fallSpeed > 0) {
mrCroc.position.y = groundHeight;
mrCroc.fallSpeed = 0;
}
/* Handle ceiling collision */
if (mrCroc.position.y - mrCroc.getHeight() <= ceilingHeight) {
mrCroc.fallSpeed = 0;
mrCroc.position.y = ceilingHeight + mrCroc.getHeight() + 1;
}
/* Handle jumping */
if (!mrCroc.isJumping && mrCroc.fallSpeed === 0 && mrCroc.position.y === groundHeight && KeyJump.isPressed()) {
mrCroc.jump();
} else if (!KeyJump.isPressed()) {
mrCroc.isJumping = false;
}
/* Movement left and right */
if (!hasPlayerLeftArchitecture && KeyLeft.isPressed()) {
let lastWallLeft = Math.min(
architecture.getWallLeft(mrCroc.getPositionHeadLeft()),
architecture.getWallLeft(mrCroc.getPositionFootLeft())
);
mrCroc.moveLeft(timestamp, delta);
if (mrCroc.position.x <= lastWallLeft + mrCroc.getWidth() * 0.5) {
mrCroc.position.x = lastWallLeft + mrCroc.getWidth() * 0.5 + 1;
}
} else if (!hasPlayerLeftArchitecture && KeyRight.isPressed()) {
let lastWallRight = Math.max(
architecture.getWallRight(mrCroc.getPositionHeadRight()),
architecture.getWallRight(mrCroc.getPositionFootRight())
);
mrCroc.moveRight(timestamp, delta);
if (mrCroc.position.x >= lastWallRight - mrCroc.getWidth() * 0.5) {
mrCroc.position.x = lastWallRight - mrCroc.getWidth() * 0.5 - 1;
}
}
if (!hasPlayerLeftArchitecture && !architecture.isInsideArchitecture(mrCroc.position)) {
hasPlayerLeftArchitecture = true;
setTimeout(
function () {
architecture.setMovableToStartPosition(mrCroc);
hasPlayerLeftArchitecture = false;
}, 2000
);
}
camera.focusPosition(
mrCroc.position.x - mrCroc.getWidth() * 0.5,
mrCroc.position.y - mrCroc.getHeight() * 0.5,
20
);
camera.lockCameraIntoBorders();
/* Drawing */
if (timestamp - lastRendered >= frameDuration) {
context.clearRect(0, 0, window.innerWidth, window.innerHeight);
architecture.draw(context, camera);
mrCroc.draw(context, camera);
gisela.draw(context, camera);
lastRendered = timestamp;
}
lastTimestamp = timestamp;
if (!gameFinished && mrCroc.isJumping === false && architecture.isMovableInsideTargetPosition(mrCroc)) {
gameFinished = true;
KeyLeft.pressed = false;
KeyRight.pressed = false;
KeyJump.pressed = false;
lastTimestamp = undefined;
lastRendered = undefined;
alert('Gisela: "Thanks for showing up, Mr. Croc, but I\'m not in danger."');
}
window.requestAnimationFrame(MainLoop);
}
const GAME_SPEED = 1;
const GRAVITY = 2;
let fps;
let frameDuration;
let levelJson = new FileLoader('levels/moon.json');
const LEVEL = JSON.parse(levelJson.getContent());
let lastRendered = undefined;
let lastTimestamp = undefined;
let context;
let mrCroc, gisela, architecture;
let camera = new Camera();
let gameFinished = false;
let hasPlayerLeftArchitecture = false;
let KeyLeft = new Key('ArrowLeft');
let KeyRight = new Key('ArrowRight');
let KeyJump = new Key('Space');
let loader = new ImageLoader();
loader.addImage(Setting.GRAPHICS_LOCATION + 'mr-croc-walk-right.png');
loader.addImage(Setting.GRAPHICS_LOCATION + 'mr-croc-walk-left.png');
loader.addImage(Setting.TILESET_LOCATION + GraphicSet[LEVEL.tileset].tileset);
loader.addImage(Setting.GRAPHICS_LOCATION + 'gisela-right.png');
new FrameRateMeasurer();
window.addEventListener(
'imagesloaded',
() => {
let canvas = document.getElementById('canvas');
canvas.width = window.innerWidth;
canvas.height = window.innerHeight;
canvas.style.backgroundAttachment = 'fixed';
canvas.style.backgroundSize = 'cover';
canvas.style.backgroundPosition = 'center center';
if (GraphicSet[LEVEL.tileset].backgroundImage !== null) {
canvas.style.backgroundImage = 'url("' + Setting.GRAPHICS_LOCATION + GraphicSet[LEVEL.tileset].backgroundImage +'")';
}
canvas.style.backgroundColor = LEVEL.backgroundColor;
window.addEventListener(
'resize',
function () {
canvas.width = window.innerWidth;
canvas.height = window.innerHeight;
}
);
context = canvas.getContext('2d');
architecture = RetroArchitecture.createFromData(LEVEL);
camera.borderRight = architecture.columns * architecture.tileWidth;
camera.borderBottom = architecture.rows * architecture.tileHeight;
mrCroc = new MrCroc();
architecture.setMovableToStartPosition(mrCroc);
gisela = new Gisela();
architecture.setMovableToTargetPosition(gisela);
fps = 120;
frameDuration = 1000 / fps;
window.requestAnimationFrame(MainLoop);
}
);