import RetroSprite from "./retro/RetroSprite.js"; let image = new Image(); image.src = 'graphics/mario.png'; image.onload = function () { let sprite = new RetroSprite(image, 10); let canvas = document.getElementById('canvas'); canvas.width = window.innerWidth; canvas.height = window.innerHeight; let context = canvas.getContext('2d'); console.log(context); sprite.draw(context); };