Camera implemented.
This commit is contained in:
parent
d43cd56d65
commit
f6890eec24
|
@ -0,0 +1,60 @@
|
|||
import GeometryPoint from "./geometry/GeometryPoint.js";
|
||||
|
||||
export default class Camera
|
||||
{
|
||||
constructor(x = 0, y = 0, width = window.innerWidth, height = window.innerHeight)
|
||||
{
|
||||
this.position = new GeometryPoint(x, y);
|
||||
this.width = width;
|
||||
this.height = height;
|
||||
this.borderTop = 0;
|
||||
this.borderBottom = undefined;
|
||||
this.borderLeft = 0;
|
||||
this.borderRight = undefined;
|
||||
this.speedX = 0;
|
||||
this.speedY = 0;
|
||||
}
|
||||
|
||||
centerCamera(x, y)
|
||||
{
|
||||
this.position.x = x - this.width * 0.5;
|
||||
this.position.y = y - this.height * 0.5;
|
||||
|
||||
if (this.position.x < this.borderLeft) {
|
||||
this.position.x = this.borderLeft;
|
||||
} else if (this.borderRight !== undefined && this.position.x + this.width > this.borderRight) {
|
||||
this.position.x = this.borderRight - this.width;
|
||||
}
|
||||
|
||||
if (this.position.y < this.borderTop) {
|
||||
this.position.y = this.borderTop;
|
||||
} else if (this.borderBottom !== undefined && this.position.y + this.height > this.borderBottom) {
|
||||
this.position.y = this.borderBottom - this.height;
|
||||
}
|
||||
}
|
||||
|
||||
facePosition(x, y, delta, reactionSpeed = 1)
|
||||
{
|
||||
let positionX = x - this.width * 0.5;
|
||||
let positionY = y - this.height * 0.5;
|
||||
|
||||
let distanceX = this.position.x - positionX;
|
||||
let distanceY = this.position.y - positionY;
|
||||
|
||||
if (this.position.x !== positionX) {
|
||||
this.position.x += distanceX * delta * reactionSpeed;
|
||||
}
|
||||
|
||||
if (distanceX < 0.01) {
|
||||
this.position.x = positionX;
|
||||
}
|
||||
|
||||
if (this.position.y !== positionY) {
|
||||
this.position.y += distanceY * delta * reactionSpeed;
|
||||
}
|
||||
|
||||
if (distanceY < 0.01) {
|
||||
this.position.y = positionY;
|
||||
}
|
||||
}
|
||||
}
|
|
@ -40,6 +40,14 @@ export default class Movable
|
|||
return this.animations[this.currentAnimation].getRect();
|
||||
}
|
||||
|
||||
getCenter()
|
||||
{
|
||||
return new GeometryPoint(
|
||||
this.position.x + this.getWidth() * 0.5,
|
||||
this.position.y + this.getHeight() * 0.5
|
||||
);
|
||||
}
|
||||
|
||||
getWidth()
|
||||
{
|
||||
return this.getRect().width;
|
||||
|
@ -99,9 +107,9 @@ export default class Movable
|
|||
this.position.y = height - this.animations[this.currentAnimation].getHeight();
|
||||
}
|
||||
|
||||
draw(context)
|
||||
draw(context, camera)
|
||||
{
|
||||
this.animations[this.currentAnimation].setFootPosition(this.position.x, this.position.y);
|
||||
this.animations[this.currentAnimation].draw(context);
|
||||
this.animations[this.currentAnimation].draw(context, camera);
|
||||
}
|
||||
}
|
12
js/module.js
12
js/module.js
|
@ -2,6 +2,7 @@ import Key from "./Key.js";
|
|||
import MrCroc from "./MrCroc.js";
|
||||
import RetroArchitecture from "./retro/RetroArchitecture.js";
|
||||
import FileLoader from "./FileLoader.js";
|
||||
import Camera from "./Camera.js";
|
||||
|
||||
class ImageLoader
|
||||
{
|
||||
|
@ -104,8 +105,10 @@ function MainLoop(timestamp)
|
|||
/* Drawing */
|
||||
if (timestamp - lastRendered >= FRAME_DURATION) {
|
||||
context.clearRect(0, 0, window.innerWidth, window.innerHeight);
|
||||
architecture.draw(context);
|
||||
mrCroc.draw(context);
|
||||
|
||||
camera.centerCamera(mrCroc.position.x - mrCroc.getWidth() * 0.5, mrCroc.position.y - mrCroc.getHeight() * 0.5);
|
||||
architecture.draw(context, camera);
|
||||
mrCroc.draw(context, camera);
|
||||
|
||||
/*
|
||||
context.fillRect(0, ceilingHeight, window.innerWidth, 1);
|
||||
|
@ -133,7 +136,7 @@ const FRAME_DURATION = 1000 / FPS;
|
|||
const GAME_SPEED = 1;
|
||||
const GRAVITY = 2;
|
||||
|
||||
let levelJson = new FileLoader('levels/test_startpoint.json');
|
||||
let levelJson = new FileLoader('levels/test_depth.json');
|
||||
|
||||
const LEVEL = JSON.parse(levelJson.getContent());
|
||||
|
||||
|
@ -141,6 +144,7 @@ let lastRendered = undefined;
|
|||
let lastTimestamp = undefined;
|
||||
let context;
|
||||
let mrCroc, architecture;
|
||||
let camera = new Camera();
|
||||
|
||||
let KeyLeft = new Key('ArrowLeft');
|
||||
let KeyRight = new Key('ArrowRight');
|
||||
|
@ -178,6 +182,8 @@ window.addEventListener(
|
|||
context = canvas.getContext('2d');
|
||||
|
||||
architecture = RetroArchitecture.createFromData(LEVEL);
|
||||
camera.borderRight = architecture.columns * architecture.tileWidth;
|
||||
camera.borderBottom = architecture.rows * architecture.tileHeight;
|
||||
|
||||
mrCroc = new MrCroc();
|
||||
mrCroc.position.x = architecture.tileWidth * LEVEL.startX + architecture.tileWidth * 0.5;
|
||||
|
|
|
@ -42,7 +42,7 @@ export default class RetroAnimation extends RetroSprite
|
|||
}
|
||||
}
|
||||
|
||||
draw(context)
|
||||
draw(context, camera)
|
||||
{
|
||||
if (!this.isPlaying) {
|
||||
this.currentFrame = 0;
|
||||
|
@ -54,8 +54,8 @@ export default class RetroAnimation extends RetroSprite
|
|||
0,
|
||||
this.frameWidth,
|
||||
this.canvas.height,
|
||||
this.position.x,
|
||||
this.position.y,
|
||||
this.position.x - camera.position.x,
|
||||
this.position.y - camera.position.y,
|
||||
this.frameWidth,
|
||||
this.canvas.height
|
||||
);
|
||||
|
|
|
@ -140,10 +140,15 @@ export default class RetroArchitecture
|
|||
return 0;
|
||||
}
|
||||
|
||||
draw(context)
|
||||
draw(context, camera = null)
|
||||
{
|
||||
for (let y = 0; y < this.rows; y++) {
|
||||
for (let x = 0; x < this.columns; x++) {
|
||||
let viewX = parseInt(Math.floor(Math.max(0, camera.position.x) / this.tileWidth));
|
||||
let viewWidth = parseInt(Math.min(Math.ceil(camera.width), this.columns));
|
||||
let viewY = parseInt(Math.floor(Math.max(0, camera.position.y)) / this.tileHeight);
|
||||
let viewHeight = parseInt(Math.min(Math.ceil(camera.height), this.rows));
|
||||
|
||||
for (let y = viewY; y < viewHeight; y++) {
|
||||
for (let x = viewX; x < viewWidth; x++) {
|
||||
let field = this.matrix[y][x];
|
||||
|
||||
if (field !== null) {
|
||||
|
@ -153,8 +158,8 @@ export default class RetroArchitecture
|
|||
0,
|
||||
this.tileWidth,
|
||||
this.tileHeight,
|
||||
x * this.tileWidth,
|
||||
y * this.tileHeight,
|
||||
x * this.tileWidth - camera.position.x,
|
||||
y * this.tileHeight - camera.position.y,
|
||||
this.tileWidth,
|
||||
this.tileHeight
|
||||
);
|
||||
|
|
|
@ -61,9 +61,9 @@ export default class RetroSprite
|
|||
return new GeometryPoint(this.position.x + this.getWidth() * 0.5, this.position.y);
|
||||
}
|
||||
|
||||
draw(context)
|
||||
draw(context, camera)
|
||||
{
|
||||
context.drawImage(this.canvas, this.position.x, this.position.y);
|
||||
context.drawImage(this.canvas, this.position.x - camera.position.x, this.position.y - camera.position.y);
|
||||
}
|
||||
|
||||
hasRectCollisionWith(sprite)
|
||||
|
|
|
@ -48,6 +48,16 @@ export default class Terrain
|
|||
return this.tileset;
|
||||
}
|
||||
|
||||
getWidth()
|
||||
{
|
||||
return this.tilesX * this.tilest.getTileWidth();
|
||||
}
|
||||
|
||||
getHeight()
|
||||
{
|
||||
return this.tilesY * this.tilest.getTileHeight();
|
||||
}
|
||||
|
||||
addRows(index, quantity = 1)
|
||||
{
|
||||
for (let q = 0; q < quantity; q++) {
|
||||
|
@ -70,6 +80,8 @@ export default class Terrain
|
|||
tr.appendChild(td);
|
||||
}
|
||||
|
||||
console.log(row.length);
|
||||
|
||||
if (index === undefined || index >= this.tilesY - 1) {
|
||||
this.fields.push(row);
|
||||
this.htmlElement.appendChild(tr);
|
||||
|
@ -142,18 +154,21 @@ export default class Terrain
|
|||
return this.entranceTileX !== undefined && this.entranceTileY !== undefined;
|
||||
}
|
||||
|
||||
static createFromJson(json)
|
||||
static createFromJson(terrainData)
|
||||
{
|
||||
let terrainData = JSON.parse(json);
|
||||
let imageTileset = new Image();
|
||||
imageTileset.src = terrainData.tileset;
|
||||
|
||||
let tileset = new Tileset(imageTileset, terrainData.tiles, terrainData.scale);
|
||||
let terrain = new Terrain(tileset, terrainData.columns, terrainData.rows, terrainData.backgroundColor);
|
||||
|
||||
for (let y = 0; y < terrainData.matrix.length; y++) {
|
||||
for (let x = 0; x < terrainData.matrix[y].length; x++) {
|
||||
for (let y = 0; y < terrainData.rows; y++) {
|
||||
for (let x = 0; x < terrainData.columns; x++) {
|
||||
terrain.setFieldIndex(x, y, terrainData.matrix[y][x]);
|
||||
|
||||
if (x === terrainData.startX && y === terrainData.startY) {
|
||||
terrain.setEntrancePoint(x, y);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -20,16 +20,15 @@ import TilorswiftAddRowsClickedEvent from "./events/TilorswiftAddRowsClickedEven
|
|||
import TilorswiftAddColumnsClickedEvent from "./events/TilorswiftAddColumnsClickedEvent.js";
|
||||
|
||||
let loader = new FileLoader('../levels/level.json');
|
||||
let terrainData = JSON.parse(loader.getContent());
|
||||
let image = new Image();
|
||||
image.src = '../graphics/tileset-landscape01.jpg';
|
||||
image.src = terrainData.tileset;
|
||||
|
||||
image.onload = function () {
|
||||
let terrain = Terrain.createFromJson(loader.getContent());
|
||||
let terrain = Terrain.createFromJson(terrainData);
|
||||
let map = document.getElementById('map');
|
||||
map.appendChild(terrain.getElement());
|
||||
|
||||
terrain.addColumns(200, 1);
|
||||
|
||||
let brush = new Brush();
|
||||
let tileset = new Tileset(image, 8, 3);
|
||||
let widgetBar = new WidgetBar('widget-bar');
|
||||
|
|
Loading…
Reference in New Issue