Tilorswift levels can now be loaded into the running game
This commit is contained in:
parent
8f087d3dd3
commit
593d323aff
|
@ -17,6 +17,7 @@
|
|||
}
|
||||
</style>
|
||||
<link rel="shortcut icon" type="image/png" href="favicon.png">
|
||||
<link rel="stylesheet" type="text/css" href="tilorswift/style.css">
|
||||
<script type="module" src="js/module.js"></script>
|
||||
</head>
|
||||
<body>
|
||||
|
|
11
js/Level.js
11
js/Level.js
|
@ -84,4 +84,15 @@ export default class Level
|
|||
|
||||
return level;
|
||||
}
|
||||
|
||||
static createFromJson(json)
|
||||
{
|
||||
const data = JSON.parse(json);
|
||||
|
||||
const terrain = Terrain.createFromJson(data);
|
||||
const level = new Level(terrain);
|
||||
level.setGravity(data.gravity);
|
||||
|
||||
return level;
|
||||
}
|
||||
}
|
|
@ -44,15 +44,15 @@ export default class UrlParam
|
|||
|
||||
getInt(name)
|
||||
{
|
||||
let value = parseInt(this.get(name));
|
||||
const value = parseInt(this.get(name));
|
||||
|
||||
return isNaN(value) ? undefined : value;
|
||||
return isNaN(value) ? 0 : value;
|
||||
}
|
||||
|
||||
getFloat(name)
|
||||
{
|
||||
let value = parseFloat(this.get(name));
|
||||
const value = parseFloat(this.get(name));
|
||||
|
||||
return isNaN(value) ? undefined : value;
|
||||
return isNaN(value) ? 0.0 : value;
|
||||
}
|
||||
}
|
381
js/module.js
381
js/module.js
|
@ -15,124 +15,267 @@ import UrlParam from "./UrlParam.js";
|
|||
import UserInterface from "./ui/UserInterface.js";
|
||||
import TextMessageGisela from "./ui/TextMessageGisela.js";
|
||||
import TextMessageMrCroc from "./ui/TextMessageMrCroc.js";
|
||||
import {LoadLevelDialog} from "./ui/LoadLevelDialog.js";
|
||||
|
||||
function MainLoop(timestamp)
|
||||
class Game
|
||||
{
|
||||
if (lastRendered === undefined && lastTimestamp === undefined) {
|
||||
lastRendered = timestamp;
|
||||
lastTimestamp = timestamp;
|
||||
static GAME_SPEED = 1
|
||||
|
||||
constructor(level) {
|
||||
this.level = level;
|
||||
this.fps = 0;
|
||||
this.frameDuration = 0;
|
||||
this.lastRendered = undefined;
|
||||
this.lastTimestamp = undefined;
|
||||
this.canvas = document.getElementById('canvas');
|
||||
this.context = this.canvas.getContext('2d');
|
||||
this.mrCroc = new MrCroc();
|
||||
this.gisela = new Gisela();
|
||||
this.architecture = RetroArchitecture.createFromData(this.level);
|
||||
this.camera = new Camera();
|
||||
this.gameFinished = false;
|
||||
this.hasPlayerLeftArchitecture = false;
|
||||
this.textBoxGameStart = new TextMessageMrCroc('Mr. Croc: "Where is Gisela? I have to find her!"', this.context);
|
||||
this.textBoxGameFinished = new TextMessageGisela(
|
||||
'Gisela: "Thanks for showing up, Mr. Croc, but I\'m not in danger."',
|
||||
this.context
|
||||
);
|
||||
this.userInterface = new UserInterface();
|
||||
this.isPaused = false;
|
||||
|
||||
this.KeyLeft = new Key('ArrowLeft');
|
||||
this.KeyRight = new Key('ArrowRight');
|
||||
this.KeyJump = new Key('Space');
|
||||
this.KeyLoad = new Key('KeyL');
|
||||
|
||||
this.loader = new ImageLoader();
|
||||
this.loader.addImage(Setting.GRAPHICS_LOCATION + 'mr-croc-walk-right.png');
|
||||
this.loader.addImage(Setting.GRAPHICS_LOCATION + 'mr-croc-walk-left.png');
|
||||
this.loader.addImage(Setting.TILESET_LOCATION + GraphicSet[this.level.getTilesetId()].tileset);
|
||||
this.loader.addImage(Setting.GRAPHICS_LOCATION + 'gisela-right.png');
|
||||
this.loader.addImage(Setting.GRAPHICS_LOCATION + 'gisela-left.png');
|
||||
|
||||
new FrameRateMeasurer();
|
||||
|
||||
window.addEventListener(
|
||||
'imagesloaded',
|
||||
() => {
|
||||
this.init();
|
||||
}
|
||||
);
|
||||
}
|
||||
|
||||
let delta = (timestamp - lastTimestamp) / (10 / GAME_SPEED);
|
||||
render(timestamp)
|
||||
{
|
||||
if (timestamp - this.lastRendered < this.frameDuration) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (this.gisela.currentAnimation !== 'LOOK_LEFT' && this.mrCroc.position.x < this.gisela.position.x) {
|
||||
this.gisela.currentAnimation = 'LOOK_LEFT';
|
||||
} else if (this.gisela.currentAnimation !== 'LOOK_RIGHT' && this.mrCroc.position.x >= this.gisela.position.x) {
|
||||
this.gisela.currentAnimation = 'LOOK_RIGHT';
|
||||
}
|
||||
|
||||
this.context.clearRect(0, 0, window.innerWidth, window.innerHeight);
|
||||
this.architecture.draw(this.context, this.camera);
|
||||
this.mrCroc.draw(this.context, this.camera);
|
||||
this.gisela.draw(this.context, this.camera);
|
||||
this.userInterface.draw(this.context);
|
||||
|
||||
this.lastRendered = timestamp;
|
||||
}
|
||||
|
||||
canBeFinished()
|
||||
{
|
||||
return (
|
||||
!this.gameFinished &&
|
||||
this.mrCroc.isJumping === false &&
|
||||
this.architecture.isMovableInsideTargetPosition(this.mrCroc)
|
||||
);
|
||||
}
|
||||
|
||||
handlePhysics(delta, timestamp)
|
||||
{
|
||||
let ceilingHeight = Math.max(
|
||||
architecture.getCeilingHeight(mrCroc.getPositionHeadLeft()),
|
||||
architecture.getCeilingHeight(mrCroc.getPositionHeadRight()),
|
||||
this.architecture.getCeilingHeight(this.mrCroc.getPositionHeadLeft()),
|
||||
this.architecture.getCeilingHeight(this.mrCroc.getPositionHeadRight()),
|
||||
);
|
||||
|
||||
let groundHeight = Math.min(
|
||||
architecture.getGroundHeight(mrCroc.getPositionFootLeft()),
|
||||
architecture.getGroundHeight(mrCroc.getPositionFootRight())
|
||||
this.architecture.getGroundHeight(this.mrCroc.getPositionFootLeft()),
|
||||
this.architecture.getGroundHeight(this.mrCroc.getPositionFootRight())
|
||||
);
|
||||
|
||||
/* Handle falling */
|
||||
mrCroc.position.y += mrCroc.fallSpeed;
|
||||
mrCroc.fallSpeed += GRAVITY * delta;
|
||||
this.mrCroc.position.y += this.mrCroc.fallSpeed;
|
||||
this.mrCroc.fallSpeed += this.level.gravity * delta;
|
||||
|
||||
/* Handle ground collision */
|
||||
if (mrCroc.position.y > groundHeight && mrCroc.fallSpeed > 0) {
|
||||
mrCroc.position.y = groundHeight;
|
||||
mrCroc.fallSpeed = 0;
|
||||
if (this.mrCroc.position.y > groundHeight && this.mrCroc.fallSpeed > 0) {
|
||||
this.mrCroc.position.y = groundHeight;
|
||||
this.mrCroc.fallSpeed = 0;
|
||||
}
|
||||
|
||||
/* Handle ceiling collision */
|
||||
if (mrCroc.position.y - mrCroc.getHeight() <= ceilingHeight) {
|
||||
mrCroc.fallSpeed = 0;
|
||||
mrCroc.position.y = ceilingHeight + mrCroc.getHeight() + 1;
|
||||
if (this.mrCroc.position.y - this.mrCroc.getHeight() <= ceilingHeight) {
|
||||
this.mrCroc.fallSpeed = 0;
|
||||
this.mrCroc.position.y = ceilingHeight + this.mrCroc.getHeight() + 1;
|
||||
}
|
||||
|
||||
/* Handle jumping */
|
||||
if (!mrCroc.isJumping && mrCroc.fallSpeed === 0 && mrCroc.position.y === groundHeight && KeyJump.isPressed()) {
|
||||
mrCroc.jump();
|
||||
} else if (!KeyJump.isPressed()) {
|
||||
mrCroc.isJumping = false;
|
||||
this.handlePlayerMovement(delta, timestamp, groundHeight);
|
||||
}
|
||||
|
||||
updateCamera()
|
||||
{
|
||||
this.camera.focusPosition(
|
||||
this.mrCroc.position.x - this.mrCroc.getWidth() * 0.5,
|
||||
this.mrCroc.position.y - this.mrCroc.getHeight() * 0.5,
|
||||
20
|
||||
);
|
||||
this.camera.lockCameraIntoBorders();
|
||||
}
|
||||
|
||||
handlePlayerMovement(delta, timestamp, groundHeight)
|
||||
{
|
||||
/* Jumping */
|
||||
if (!this.mrCroc.isJumping && this.mrCroc.fallSpeed === 0 && this.mrCroc.position.y === groundHeight && this.KeyJump.isPressed()) {
|
||||
this.mrCroc.jump();
|
||||
} else if (!this.KeyJump.isPressed()) {
|
||||
this.mrCroc.isJumping = false;
|
||||
}
|
||||
|
||||
/* Movement left and right */
|
||||
if (!hasPlayerLeftArchitecture && KeyLeft.isPressed()) {
|
||||
if (!this.hasPlayerLeftArchitecture && this.KeyLeft.isPressed()) {
|
||||
let lastWallLeft = Math.min(
|
||||
architecture.getWallLeft(mrCroc.getPositionHeadLeft()),
|
||||
architecture.getWallLeft(mrCroc.getPositionFootLeft())
|
||||
this.architecture.getWallLeft(this.mrCroc.getPositionHeadLeft()),
|
||||
this.architecture.getWallLeft(this.mrCroc.getPositionFootLeft())
|
||||
);
|
||||
|
||||
mrCroc.moveLeft(timestamp, delta);
|
||||
this.mrCroc.moveLeft(timestamp, delta);
|
||||
|
||||
if (mrCroc.position.x <= lastWallLeft + mrCroc.getWidth() * 0.5) {
|
||||
mrCroc.position.x = lastWallLeft + mrCroc.getWidth() * 0.5 + 1;
|
||||
if (this.mrCroc.position.x <= lastWallLeft + this.mrCroc.getWidth() * 0.5) {
|
||||
this.mrCroc.position.x = lastWallLeft + this.mrCroc.getWidth() * 0.5 + 1;
|
||||
}
|
||||
} else if (!hasPlayerLeftArchitecture && KeyRight.isPressed()) {
|
||||
} else if (!this.hasPlayerLeftArchitecture && this.KeyRight.isPressed()) {
|
||||
let lastWallRight = Math.max(
|
||||
architecture.getWallRight(mrCroc.getPositionHeadRight()),
|
||||
architecture.getWallRight(mrCroc.getPositionFootRight())
|
||||
this.architecture.getWallRight(this.mrCroc.getPositionHeadRight()),
|
||||
this.architecture.getWallRight(this.mrCroc.getPositionFootRight())
|
||||
);
|
||||
|
||||
mrCroc.moveRight(timestamp, delta);
|
||||
this.mrCroc.moveRight(timestamp, delta);
|
||||
|
||||
if (mrCroc.position.x >= lastWallRight - mrCroc.getWidth() * 0.5) {
|
||||
mrCroc.position.x = lastWallRight - mrCroc.getWidth() * 0.5 - 1;
|
||||
if (this.mrCroc.position.x >= lastWallRight - this.mrCroc.getWidth() * 0.5) {
|
||||
this.mrCroc.position.x = lastWallRight - this.mrCroc.getWidth() * 0.5 - 1;
|
||||
}
|
||||
}
|
||||
|
||||
if (!hasPlayerLeftArchitecture && !architecture.isInsideArchitecture(mrCroc.position)) {
|
||||
hasPlayerLeftArchitecture = true;
|
||||
if (!this.hasPlayerLeftArchitecture && !this.architecture.isInsideArchitecture(this.mrCroc.position)) {
|
||||
this.hasPlayerLeftArchitecture = true;
|
||||
|
||||
setTimeout(
|
||||
function () {
|
||||
architecture.setMovableToStartPosition(mrCroc);
|
||||
hasPlayerLeftArchitecture = false;
|
||||
() => {
|
||||
this.architecture.setMovableToStartPosition(this.mrCroc);
|
||||
this.hasPlayerLeftArchitecture = false;
|
||||
}, 2000
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
camera.focusPosition(
|
||||
mrCroc.position.x - mrCroc.getWidth() * 0.5,
|
||||
mrCroc.position.y - mrCroc.getHeight() * 0.5,
|
||||
20
|
||||
finish()
|
||||
{
|
||||
this.gameFinished = true;
|
||||
this.KeyLeft.pressed = false;
|
||||
this.KeyRight.pressed = false;
|
||||
this.KeyJump.pressed = false;
|
||||
this.lastTimestamp = undefined;
|
||||
this.lastRendered = undefined;
|
||||
this.textBoxGameFinished.updateLines(window.innerWidth - 40, this.context);
|
||||
this.textBoxGameFinished.animate(75);
|
||||
this.userInterface.addTextBox(this.textBoxGameFinished);
|
||||
}
|
||||
|
||||
init(loopFunction) {
|
||||
this.canvas.width = window.innerWidth;
|
||||
this.canvas.height = window.innerHeight;
|
||||
this.canvas.style.backgroundAttachment = 'fixed';
|
||||
this.canvas.style.backgroundSize = 'cover';
|
||||
this.canvas.style.backgroundPosition = 'center center';
|
||||
|
||||
if (GraphicSet[this.level.getTilesetId()].backgroundImage !== null) {
|
||||
this.canvas.style.backgroundImage = 'url("' + Setting.GRAPHICS_LOCATION + GraphicSet[this.level.getTilesetId()].backgroundImage +'")';
|
||||
}
|
||||
|
||||
this.canvas.style.backgroundColor = this.level.getBackgroundColor();
|
||||
|
||||
window.addEventListener(
|
||||
'resize',
|
||||
function () {
|
||||
this.canvas.width = window.innerWidth;
|
||||
this.canvas.height = window.innerHeight;
|
||||
}
|
||||
);
|
||||
camera.lockCameraIntoBorders();
|
||||
|
||||
/* Drawing */
|
||||
if (timestamp - lastRendered >= frameDuration) {
|
||||
if (gisela.currentAnimation !== 'LOOK_LEFT' && mrCroc.position.x < gisela.position.x) {
|
||||
gisela.currentAnimation = 'LOOK_LEFT';
|
||||
} else if (gisela.currentAnimation !== 'LOOK_RIGHT' && mrCroc.position.x >= gisela.position.x) {
|
||||
gisela.currentAnimation = 'LOOK_RIGHT';
|
||||
this.textBoxGameStart.animate(75, 1000);
|
||||
this.textBoxGameStart.show(1000);
|
||||
this.textBoxGameStart.hide(10000);
|
||||
this.userInterface.addTextBox(this.textBoxGameStart);
|
||||
|
||||
this.camera.borderRight = this.architecture.columns * this.architecture.tileWidth;
|
||||
this.camera.borderBottom = this.architecture.rows * this.architecture.tileHeight;
|
||||
|
||||
this.architecture.setMovableToStartPosition(this.mrCroc);
|
||||
this.architecture.setMovableToTargetPosition(this.gisela);
|
||||
|
||||
window.addEventListener(
|
||||
InterfaceEvent.FRAME_RATE_MEASURED,
|
||||
(event) => {
|
||||
this.fps = event.frameRate;
|
||||
this.frameDuration = 1000.0 / this.fps;
|
||||
window.requestAnimationFrame(loopFunction);
|
||||
}
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
context.clearRect(0, 0, window.innerWidth, window.innerHeight);
|
||||
architecture.draw(context, camera);
|
||||
mrCroc.draw(context, camera);
|
||||
gisela.draw(context, camera);
|
||||
userInterface.draw(context);
|
||||
|
||||
lastRendered = timestamp;
|
||||
function mainLoop(timestamp)
|
||||
{
|
||||
if (game.isPaused) {
|
||||
return;
|
||||
}
|
||||
|
||||
lastTimestamp = timestamp;
|
||||
|
||||
if (!gameFinished && mrCroc.isJumping === false && architecture.isMovableInsideTargetPosition(mrCroc)) {
|
||||
gameFinished = true;
|
||||
KeyLeft.pressed = false;
|
||||
KeyRight.pressed = false;
|
||||
KeyJump.pressed = false;
|
||||
lastTimestamp = undefined;
|
||||
lastRendered = undefined;
|
||||
textBoxGameFinished.updateLines(window.innerWidth - 40, context);
|
||||
textBoxGameFinished.animate(75);
|
||||
userInterface.addTextBox(textBoxGameFinished);
|
||||
if (game.lastRendered === undefined && game.lastTimestamp === undefined) {
|
||||
game.lastRendered = timestamp;
|
||||
game.lastTimestamp = timestamp;
|
||||
}
|
||||
|
||||
window.requestAnimationFrame(MainLoop);
|
||||
let delta = (timestamp - game.lastTimestamp) / (10 / Game.GAME_SPEED);
|
||||
|
||||
game.handlePhysics(delta, timestamp);
|
||||
game.updateCamera();
|
||||
game.render(timestamp);
|
||||
game.lastTimestamp = timestamp;
|
||||
|
||||
if (game.canBeFinished()) {
|
||||
game.finish();
|
||||
}
|
||||
|
||||
if (game.KeyLoad.isPressed()) {
|
||||
const dialog = new LoadLevelDialog();
|
||||
dialog.onClose = () => {
|
||||
dialog.close();
|
||||
game.isPaused = false;
|
||||
window.requestAnimationFrame(mainLoop);
|
||||
}
|
||||
dialog.onLoad = (data) => {
|
||||
game = new Game(Level.createFromJson(data));
|
||||
game.init();
|
||||
}
|
||||
|
||||
game.isPaused = true;
|
||||
}
|
||||
|
||||
window.requestAnimationFrame(mainLoop);
|
||||
}
|
||||
|
||||
const LEVEL = [
|
||||
|
@ -142,98 +285,12 @@ const LEVEL = [
|
|||
'terrain8.json',
|
||||
];
|
||||
|
||||
let urlGetter = new UrlParam();
|
||||
const urlGetter = new UrlParam();
|
||||
|
||||
let levelIndex = urlGetter.getInt('level');
|
||||
|
||||
if (levelIndex === undefined || levelIndex < 0 || levelIndex >= LEVEL.length) {
|
||||
levelIndex = 0;
|
||||
}
|
||||
|
||||
let level = Level.createFromFile(Setting.LEVELS_LOCATION + LEVEL[levelIndex]);
|
||||
|
||||
const GAME_SPEED = 1;
|
||||
const GRAVITY = level.gravity;
|
||||
let fps;
|
||||
let frameDuration;
|
||||
let lastRendered = undefined;
|
||||
let lastTimestamp = undefined;
|
||||
let context;
|
||||
let mrCroc, gisela, architecture;
|
||||
let camera = new Camera();
|
||||
let gameFinished = false;
|
||||
let hasPlayerLeftArchitecture = false;
|
||||
let textBoxGameStart;
|
||||
let textBoxGameFinished;
|
||||
let userInterface = new UserInterface();
|
||||
|
||||
let KeyLeft = new Key('ArrowLeft');
|
||||
let KeyRight = new Key('ArrowRight');
|
||||
let KeyJump = new Key('Space');
|
||||
|
||||
let loader = new ImageLoader();
|
||||
|
||||
loader.addImage(Setting.GRAPHICS_LOCATION + 'mr-croc-walk-right.png');
|
||||
loader.addImage(Setting.GRAPHICS_LOCATION + 'mr-croc-walk-left.png');
|
||||
loader.addImage(Setting.TILESET_LOCATION + GraphicSet[level.getTilesetId()].tileset);
|
||||
loader.addImage(Setting.GRAPHICS_LOCATION + 'gisela-right.png');
|
||||
loader.addImage(Setting.GRAPHICS_LOCATION + 'gisela-left.png');
|
||||
|
||||
new FrameRateMeasurer();
|
||||
|
||||
window.addEventListener(
|
||||
'imagesloaded',
|
||||
() => {
|
||||
let canvas = document.getElementById('canvas');
|
||||
canvas.width = window.innerWidth;
|
||||
canvas.height = window.innerHeight;
|
||||
canvas.style.backgroundAttachment = 'fixed';
|
||||
canvas.style.backgroundSize = 'cover';
|
||||
canvas.style.backgroundPosition = 'center center';
|
||||
|
||||
if (GraphicSet[level.getTilesetId()].backgroundImage !== null) {
|
||||
canvas.style.backgroundImage = 'url("' + Setting.GRAPHICS_LOCATION + GraphicSet[level.getTilesetId()].backgroundImage +'")';
|
||||
}
|
||||
|
||||
canvas.style.backgroundColor = level.getBackgroundColor();
|
||||
|
||||
window.addEventListener(
|
||||
'resize',
|
||||
function () {
|
||||
canvas.width = window.innerWidth;
|
||||
canvas.height = window.innerHeight;
|
||||
}
|
||||
const levelIndex = urlGetter.getInt('level');
|
||||
const level = Level.createFromFile(
|
||||
Setting.LEVELS_LOCATION + LEVEL[levelIndex < 0 || levelIndex >= LEVEL.length ? 0 : levelIndex]
|
||||
);
|
||||
|
||||
context = canvas.getContext('2d');
|
||||
textBoxGameFinished = new TextMessageGisela(
|
||||
'Gisela: "Thanks for showing up, Mr. Croc, but I\'m not in danger."',
|
||||
context
|
||||
);
|
||||
|
||||
textBoxGameStart = new TextMessageMrCroc('Mr. Croc: "Where is Gisela? I have to find her!"', context);
|
||||
textBoxGameStart.animate(75, 1000);
|
||||
textBoxGameStart.show(1000);
|
||||
textBoxGameStart.hide(10000);
|
||||
userInterface.addTextBox(textBoxGameStart);
|
||||
|
||||
architecture = RetroArchitecture.createFromData(level);
|
||||
camera.borderRight = architecture.columns * architecture.tileWidth;
|
||||
camera.borderBottom = architecture.rows * architecture.tileHeight;
|
||||
|
||||
mrCroc = new MrCroc();
|
||||
architecture.setMovableToStartPosition(mrCroc);
|
||||
|
||||
gisela = new Gisela();
|
||||
architecture.setMovableToTargetPosition(gisela);
|
||||
|
||||
window.addEventListener(
|
||||
InterfaceEvent.FRAME_RATE_MEASURED,
|
||||
(event) => {
|
||||
fps = event.frameRate;
|
||||
frameDuration = 1000 / fps;
|
||||
window.requestAnimationFrame(MainLoop);
|
||||
}
|
||||
);
|
||||
}
|
||||
);
|
||||
let game = new Game(level);
|
||||
game.init(mainLoop);
|
||||
|
|
|
@ -0,0 +1,42 @@
|
|||
import Dialog from "../../tilorswift/js/dialog/Dialog.js";
|
||||
|
||||
export class LoadLevelDialog extends Dialog
|
||||
{
|
||||
constructor() {
|
||||
super();
|
||||
|
||||
this.setMessage('Level laden');
|
||||
this.fileInput = this.createFileInput(['json']);
|
||||
|
||||
this.onClose = () => {};
|
||||
this.onLoad = () => {};
|
||||
|
||||
this.buttonLoad = this.createButton('Laden');
|
||||
this.buttonLoad.addEventListener(
|
||||
'click',
|
||||
() => {
|
||||
if (this.fileInput.files.length === 0) {
|
||||
return;
|
||||
}
|
||||
|
||||
const reader = new FileReader();
|
||||
reader.addEventListener(
|
||||
'load',
|
||||
(event) => {
|
||||
this.onClose();
|
||||
this.onLoad(event.target.result);
|
||||
}
|
||||
)
|
||||
reader.readAsBinaryString(this.fileInput.files[0]);
|
||||
}
|
||||
);
|
||||
|
||||
this.buttonCancel = this.createButton('Abbrechen');
|
||||
this.buttonCancel.addEventListener(
|
||||
'click',
|
||||
() => {
|
||||
this.onClose();
|
||||
}
|
||||
);
|
||||
}
|
||||
}
|
|
@ -4,11 +4,12 @@ import UserInterfaceElement from "./UserInterfaceElement.js";
|
|||
|
||||
export default class TextBox extends UserInterfaceElement
|
||||
{
|
||||
constructor(text, width, context)
|
||||
constructor(text, width, context, paused = false)
|
||||
{
|
||||
super();
|
||||
this.text = text;
|
||||
this.width = width;
|
||||
this.paused = paused;
|
||||
this.colorText = 'red';
|
||||
this.colorShadow = 'black';
|
||||
this.colorBorder = 'black';
|
||||
|
|
|
@ -2,9 +2,10 @@ import TextAlignment from "./TextAlignment.js";
|
|||
|
||||
export default class TextLine
|
||||
{
|
||||
constructor(text)
|
||||
constructor(text, paused)
|
||||
{
|
||||
this.text = text;
|
||||
this.paused = paused;
|
||||
this.estimatedTextWidth = null;
|
||||
this.colorText = 'red';
|
||||
this.colorShadow = 'black';
|
||||
|
@ -24,6 +25,10 @@ export default class TextLine
|
|||
|
||||
let process = setInterval(
|
||||
() => {
|
||||
if (this.paused) {
|
||||
return;
|
||||
}
|
||||
|
||||
this.chars++;
|
||||
|
||||
if (this.chars === this.text.length) {
|
||||
|
|
|
@ -3,8 +3,8 @@ import GeometryPoint from "../geometry/GeometryPoint.js";
|
|||
|
||||
export default class TextMessage extends TextBox
|
||||
{
|
||||
constructor(text, context) {
|
||||
super(text, window.innerWidth - 40, context);
|
||||
constructor(text, context, paused = false) {
|
||||
super(text, window.innerWidth - 40, context, paused);
|
||||
this.update();
|
||||
this.context = context;
|
||||
}
|
||||
|
|
|
@ -126,8 +126,31 @@ export default class Dialog
|
|||
return htmlElement;
|
||||
}
|
||||
|
||||
createFileInput(types = [])
|
||||
{
|
||||
let input = document.createElement('input');
|
||||
input.type = 'file';
|
||||
|
||||
if (types.length > 0) {
|
||||
for (const t in types) {
|
||||
types[t] = '.' + types[t]
|
||||
}
|
||||
|
||||
input.accept = types.join(', ');
|
||||
}
|
||||
|
||||
this.inputAreaElement.appendChild(input);
|
||||
|
||||
return input;
|
||||
}
|
||||
|
||||
setMessage(message)
|
||||
{
|
||||
this.messageElement.innerText = message;
|
||||
}
|
||||
|
||||
close()
|
||||
{
|
||||
this.htmlElement.remove();
|
||||
}
|
||||
}
|
||||
|
|
|
@ -236,6 +236,10 @@ body {
|
|||
margin-bottom: 20px;
|
||||
}
|
||||
|
||||
input[type="file"] {
|
||||
margin-bottom: 20px;
|
||||
}
|
||||
|
||||
.dialog-button {
|
||||
padding: 5px 20px;
|
||||
background-color: grey;
|
||||
|
|
Loading…
Reference in New Issue