Giesela is now sleeping until finish
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24
js/Game.js
24
js/Game.js
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@ -51,10 +51,20 @@ export class Game
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return;
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}
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if (this.gisela.currentAnimation !== 'LOOK_LEFT' && this.mrCroc.position.x < this.gisela.position.x) {
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this.gisela.currentAnimation = 'LOOK_LEFT';
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} else if (this.gisela.currentAnimation !== 'LOOK_RIGHT' && this.mrCroc.position.x >= this.gisela.position.x) {
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this.gisela.currentAnimation = 'LOOK_RIGHT';
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/*
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if (this.gisela.currentAnimation !== 'SLEEP_LEFT' && this.mrCroc.position.x < this.gisela.position.x) {
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this.gisela.currentAnimation = 'SLEEP_LEFT';
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} else if (this.gisela.currentAnimation !== 'SLEEP_RIGHT' && this.mrCroc.position.x >= this.gisela.position.x) {
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this.gisela.currentAnimation = 'SLEEP_RIGHT';
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}
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*/
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if (!this.gameFinished) {
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if (this.mrCroc.position.x < this.gisela.position.x) {
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this.gisela.playAnimation('SLEEP_LEFT', timestamp);
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} else {
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this.gisela.playAnimation('SLEEP_RIGHT', timestamp);
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}
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}
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this.context.clearRect(0, 0, window.innerWidth, window.innerHeight);
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@ -164,6 +174,12 @@ export class Game
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finish()
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{
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if (this.mrCroc.position.x < this.gisela.position.x) {
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this.gisela.currentAnimation = 'LOOK_LEFT';
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} else {
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this.gisela.currentAnimation = 'LOOK_RIGHT';
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}
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this.gameFinished = true;
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this.KeyLeft.pressed = false;
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this.KeyRight.pressed = false;
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@ -15,5 +15,13 @@ export default class Gisela extends Movable
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'LOOK_RIGHT',
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new RetroAnimation(Setting.GRAPHICS_LOCATION + 'gisela-right.png', 1, SCALE, 0.01)
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);
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this.addAnimation(
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'SLEEP_LEFT',
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new RetroAnimation(Setting.GRAPHICS_LOCATION + 'giesela-left-sleeping.png', 4, SCALE, 4)
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);
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this.addAnimation(
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'SLEEP_RIGHT',
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new RetroAnimation(Setting.GRAPHICS_LOCATION + 'giesela-right-sleeping.png', 4, SCALE, 4)
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);
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}
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}
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@ -58,6 +58,8 @@ function loadLevel(level)
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loader.addImage(Setting.GRAPHICS_LOCATION + 'gisela-right.png');
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loader.addImage(Setting.GRAPHICS_LOCATION + 'gisela-left.png');
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loader.addImage(Setting.GRAPHICS_LOCATION + 'gisela-left.png');
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loader.addImage(Setting.GRAPHICS_LOCATION + 'giesela-left-sleeping.png');
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loader.addImage(Setting.GRAPHICS_LOCATION + 'giesela-right-sleeping.png');
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for (const graphicSet of GraphicSet) {
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loader.addImage(Setting.TILESET_LOCATION + graphicSet.tileset);
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