Giesela is now sleeping until finish
This commit is contained in:
parent
607cdb1798
commit
179eaf4f82
BIN
graphics/giesela-left-sleeping.png
Normal file
BIN
graphics/giesela-left-sleeping.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 3.0 KiB |
BIN
graphics/giesela-right-sleeping.png
Normal file
BIN
graphics/giesela-right-sleeping.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 3.0 KiB |
24
js/Game.js
24
js/Game.js
@ -51,10 +51,20 @@ export class Game
|
||||
return;
|
||||
}
|
||||
|
||||
if (this.gisela.currentAnimation !== 'LOOK_LEFT' && this.mrCroc.position.x < this.gisela.position.x) {
|
||||
this.gisela.currentAnimation = 'LOOK_LEFT';
|
||||
} else if (this.gisela.currentAnimation !== 'LOOK_RIGHT' && this.mrCroc.position.x >= this.gisela.position.x) {
|
||||
this.gisela.currentAnimation = 'LOOK_RIGHT';
|
||||
/*
|
||||
if (this.gisela.currentAnimation !== 'SLEEP_LEFT' && this.mrCroc.position.x < this.gisela.position.x) {
|
||||
this.gisela.currentAnimation = 'SLEEP_LEFT';
|
||||
} else if (this.gisela.currentAnimation !== 'SLEEP_RIGHT' && this.mrCroc.position.x >= this.gisela.position.x) {
|
||||
this.gisela.currentAnimation = 'SLEEP_RIGHT';
|
||||
}
|
||||
*/
|
||||
|
||||
if (!this.gameFinished) {
|
||||
if (this.mrCroc.position.x < this.gisela.position.x) {
|
||||
this.gisela.playAnimation('SLEEP_LEFT', timestamp);
|
||||
} else {
|
||||
this.gisela.playAnimation('SLEEP_RIGHT', timestamp);
|
||||
}
|
||||
}
|
||||
|
||||
this.context.clearRect(0, 0, window.innerWidth, window.innerHeight);
|
||||
@ -164,6 +174,12 @@ export class Game
|
||||
|
||||
finish()
|
||||
{
|
||||
if (this.mrCroc.position.x < this.gisela.position.x) {
|
||||
this.gisela.currentAnimation = 'LOOK_LEFT';
|
||||
} else {
|
||||
this.gisela.currentAnimation = 'LOOK_RIGHT';
|
||||
}
|
||||
|
||||
this.gameFinished = true;
|
||||
this.KeyLeft.pressed = false;
|
||||
this.KeyRight.pressed = false;
|
||||
|
10
js/Gisela.js
10
js/Gisela.js
@ -15,5 +15,13 @@ export default class Gisela extends Movable
|
||||
'LOOK_RIGHT',
|
||||
new RetroAnimation(Setting.GRAPHICS_LOCATION + 'gisela-right.png', 1, SCALE, 0.01)
|
||||
);
|
||||
this.addAnimation(
|
||||
'SLEEP_LEFT',
|
||||
new RetroAnimation(Setting.GRAPHICS_LOCATION + 'giesela-left-sleeping.png', 4, SCALE, 4)
|
||||
);
|
||||
this.addAnimation(
|
||||
'SLEEP_RIGHT',
|
||||
new RetroAnimation(Setting.GRAPHICS_LOCATION + 'giesela-right-sleeping.png', 4, SCALE, 4)
|
||||
);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -58,6 +58,8 @@ function loadLevel(level)
|
||||
loader.addImage(Setting.GRAPHICS_LOCATION + 'gisela-right.png');
|
||||
loader.addImage(Setting.GRAPHICS_LOCATION + 'gisela-left.png');
|
||||
loader.addImage(Setting.GRAPHICS_LOCATION + 'gisela-left.png');
|
||||
loader.addImage(Setting.GRAPHICS_LOCATION + 'giesela-left-sleeping.png');
|
||||
loader.addImage(Setting.GRAPHICS_LOCATION + 'giesela-right-sleeping.png');
|
||||
|
||||
for (const graphicSet of GraphicSet) {
|
||||
loader.addImage(Setting.TILESET_LOCATION + graphicSet.tileset);
|
||||
|
Loading…
Reference in New Issue
Block a user