52 lines
1.1 KiB
JavaScript
52 lines
1.1 KiB
JavaScript
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import {FullscreenEffect} from "./FullscreenEffect.js";
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export class RainEffect extends FullscreenEffect
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{
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static NAME = 'rain';
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constructor()
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{
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super();
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this.image = new Image();
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this.image.src = 'js/effects/rain.png';
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this.sound = new Audio('js/effects/rain.mp3');
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this.sound.loop = true;
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this.offset = 0;
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this.speed = 1.3;
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}
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init()
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{
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super.init();
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this.sound.play();
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}
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update(timestamp)
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{
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super.update(timestamp);
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this.offsetX = (timestamp * 0.65 * this.speed) % this.image.width;
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this.offsetY = (timestamp * 1.5 * this.speed) % this.image.height;
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}
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render(context, camera)
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{
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super.render(context, camera);
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const cameraX = -1 * (camera.position.x % this.image.width);
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const cameraY = -1 * (camera.position.y % this.image.height);
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for (let y = -1; y < Math.ceil(context.canvas.height / this.image.height) + 1; y++) {
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for (let x = -1; x < Math.ceil(context.canvas.width / this.image.width) + 1; x++) {
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context.drawImage(
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this.image,
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cameraX + this.offsetX + this.image.width * x,
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cameraY + this.offsetY + this.image.height * y,
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);
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}
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}
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}
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}
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