Advanced LED programs added
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@ -58,3 +58,47 @@ void SimpLedRGB::translateToColor(const Color &color, int duration_millis)
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setColor(color);
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}
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void SimpLedRGB::rainbowCycle(int cycleDurationMillis)
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{
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setColor(COLOR_RED);
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delay(cycleDurationMillis);
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translateToColor(COLOR_YELLOW, cycleDurationMillis);
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delay(cycleDurationMillis);
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translateToColor(COLOR_GREEN, cycleDurationMillis);
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delay(cycleDurationMillis);
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translateToColor(COLOR_CYAN, cycleDurationMillis);
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delay(cycleDurationMillis);
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translateToColor(COLOR_BLUE, cycleDurationMillis);
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delay(cycleDurationMillis);
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translateToColor(COLOR_VIOLET, cycleDurationMillis);
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delay(cycleDurationMillis);
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translateToColor(COLOR_RED, cycleDurationMillis);
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}
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void SimpLedRGB::candle(const Color &color)
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{
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float brightness = (float)random(300, 1000) / 1000.0;
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int duration = random(100, 1000);
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translateToColor(
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{
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color.red * brightness,
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color.green * brightness,
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color.blue * brightness
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},
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duration
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);
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}
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void SimpLedRGB::pulse(const Color &color, float timesPerSecond = 1.0, float amplitudeMin = 0.0, float amplitudeMax = 1.0)
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{
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float amplitude = (1.0 + sin(PULSE_PER_SECOND * millis() * timesPerSecond)) / 2.0;
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float brightness = amplitudeMin + (amplitudeMax - amplitudeMin) * amplitude;
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setColor({
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color.red * brightness,
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color.green * brightness,
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color.blue * brightness
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});
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}
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17
SimpLedRGB.h
17
SimpLedRGB.h
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@ -9,12 +9,23 @@ typedef struct {
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float blue;
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} Color;
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const Color COLOR_CANDLE = {1.0, 0.5, 0.0};
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const Color COLOR_VIOLET = {1.0, 0.0, 1.0};
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const Color COLOR_GREEN = {0.0, 1.0, 0.0};
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const Color COLOR_CYAN = {0.0, 0.5, 1.0};
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const Color COLOR_RED = {1.0, 0.0, 0.0};
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const Color COLOR_YELLOW = {1.0, 1.0, 0.0};
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const Color COLOR_ORANGE = {1.0, 0.5, 0.0};
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const Color COLOR_BLUE = {0.0, 0.0, 1.0};
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class SimpLedRGB
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{
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int pin_red = 0;
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int pin_green = 0;
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int pin_blue = 0;
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const double PULSE_PER_SECOND = ((PI * 2) / 1000.0);
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Color color = {0.0, 0.0, 0.0};
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public:
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@ -25,6 +36,12 @@ class SimpLedRGB
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void setColor(const Color &color);
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void translateToColor(const Color &color, int duration_millis);
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void rainbowCycle(int cycleDurationMillis);
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void candle(const Color &color);
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void pulse(const Color &color, float timesPerSecond = 1.0, float amplitudeMin = 0.0, float amplitudeMax = 1.0);
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};
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#endif
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