import 'dart:convert'; import 'dart:io'; import 'package:dartssh2/dartssh2.dart'; import 'package:flutter/material.dart'; // for ed2219 key generation import 'package:cryptography/cryptography.dart'; import 'package:flutter/services.dart'; // secret storage import 'package:flutter_secure_storage/flutter_secure_storage.dart'; void main() { runApp(const MyApp()); } Future generateKeyPair() async { final algorithm = Ed25519(); // Generate a key pair final cryptographyKeyPair = await algorithm.newKeyPair(); final privateKey = await cryptographyKeyPair.extractPrivateKeyBytes(); final publicKey = (await cryptographyKeyPair.extractPublicKey()).bytes; final dartsshKeyPair = OpenSSHEd25519KeyPair( Uint8List.fromList(publicKey), Uint8List.fromList(privateKey + publicKey), "", ); return dartsshKeyPair; } String encodePublicKey(OpenSSHEd25519KeyPair keyPair, {String comment = ''}) { final publicKeyBytes = keyPair.toPublicKey().encode(); return "ssh-ed25519 ${base64.encode(publicKeyBytes)} $comment"; } class MyApp extends StatelessWidget { const MyApp({super.key}); // This widget is the root of your application. @override Widget build(BuildContext context) { return MaterialApp( title: 'Flutter Demo', theme: ThemeData( // This is the theme of your application. // // TRY THIS: Try running your application with "flutter run". You'll see // the application has a purple toolbar. Then, without quitting the app, // try changing the seedColor in the colorScheme below to Colors.green // and then invoke "hot reload" (save your changes or press the "hot // reload" button in a Flutter-supported IDE, or press "r" if you used // the command line to start the app). // // Notice that the counter didn't reset back to zero; the application // state is not lost during the reload. To reset the state, use hot // restart instead. // // This works for code too, not just values: Most code changes can be // tested with just a hot reload. colorScheme: ColorScheme.fromSeed(seedColor: Colors.deepPurple), ), home: const MyHomePage(title: 'LeineLab e.V. Key App'), ); } } class MyHomePage extends StatefulWidget { const MyHomePage({super.key, required this.title}); // This widget is the home page of your application. It is stateful, meaning // that it has a State object (defined below) that contains fields that affect // how it looks. // This class is the configuration for the state. It holds the values (in this // case the title) provided by the parent (in this case the App widget) and // used by the build method of the State. Fields in a Widget subclass are // always marked "final". final String title; @override State createState() => _MyHomePageState(); } class _MyHomePageState extends State { int _counter = 0; int navIndex = 0; OpenSSHEd25519KeyPair? keyPair; String _output = ''; String key = ''; Future _incrementCounter() async { setState(() { // This call to setState tells the Flutter framework that something has // changed in this State, which causes it to rerun the build method below // so that the display can reflect the updated values. If we changed // _counter without calling setState(), then the build method would not be // called again, and so nothing would appear to happen. _counter++; }); if (navIndex == 0) { SSHSocket? socket; try { socket = await SSHSocket.connect( '192.168.2.123', 22, timeout: const Duration(seconds: 0, milliseconds: 500), ); } on SocketException { setState(() { _output = "SocketException: Could not connect to the server."; }); return; } try { final client = SSHClient( socket, username: 'test', //onPasswordRequest: () => '123456', identities: List.of(keyPair != null ? [keyPair!] : []), ); final uptime = await client.run('uptime'); setState(() { _output = utf8.decode(uptime); }); } catch (e) { setState(() { _output = "Error: $e"; }); return; } } else { // Generate a key pair keyPair = await generateKeyPair(); setState(() { // private to hex string // key = privateKey // .map((byte) => byte.toRadixString(16).padLeft(2, '0')) // .join(''); if (keyPair != null) { key = encodePublicKey(keyPair!, comment: "leinelab-app-key"); } else { key = "No key pair generated."; } }); await SystemChannels.platform.invokeMethod( 'Clipboard.setData', {'text': key}, ); } } @override Widget build(BuildContext context) { // This method is rerun every time setState is called, for instance as done // by the _incrementCounter method above. // // The Flutter framework has been optimized to make rerunning build methods // fast, so that you can just rebuild anything that needs updating rather // than having to individually change instances of widgets. final String outputText = _output.isNotEmpty ? 'Output: $_output' : 'Press the button to run a command.'; final bodyComponentMain = Center( // Center is a layout widget. It takes a single child and positions it // in the middle of the parent. child: Column( // Column is also a layout widget. It takes a list of children and // arranges them vertically. By default, it sizes itself to fit its // children horizontally, and tries to be as tall as its parent. // // Column has various properties to control how it sizes itself and // how it positions its children. Here we use mainAxisAlignment to // center the children vertically; the main axis here is the vertical // axis because Columns are vertical (the cross axis would be // horizontal). // // TRY THIS: Invoke "debug painting" (choose the "Toggle Debug Paint" // action in the IDE, or press "p" in the console), to see the // wireframe for each widget. mainAxisAlignment: MainAxisAlignment.center, children: [ Text('Current output:'), Text(outputText, style: Theme.of(context).textTheme.headlineMedium), ], ), ); final bodyComponentInfo = Center( // Center is a layout widget. It takes a single child and positions it // in the middle of the parent. child: Column( // Column is also a layout widget. It takes a list of children and // arranges them vertically. By default, it sizes itself to fit its // children horizontally, and tries to be as tall as its parent. // // Column has various properties to control how it sizes itself and // how it positions its children. Here we use mainAxisAlignment to // center the children vertically; the main axis here is the vertical // axis because Columns are vertical (the cross axis would be // horizontal). // // TRY THIS: Invoke "debug painting" (choose the "Toggle Debug Paint" // action in the IDE, or press "p" in the console), to see the // wireframe for each widget. mainAxisAlignment: MainAxisAlignment.center, children: [Center(child: Text('Info\n\n$key'))], ), ); var bodyComponent = bodyComponentMain; if (navIndex == 0) { // Main page bodyComponent = bodyComponentMain; } else if (navIndex == 1) { // Info page bodyComponent = bodyComponentInfo; } else { throw Exception('Unknown navIndex: $navIndex'); } return Scaffold( appBar: AppBar( // TRY THIS: Try changing the color here to a specific color (to // Colors.amber, perhaps?) and trigger a hot reload to see the AppBar // change color while the other colors stay the same. backgroundColor: Colors.amber, // Here we take the value from the MyHomePage object that was created by // the App.build method, and use it to set our appbar title. title: Text(widget.title), ), body: bodyComponent, floatingActionButton: FloatingActionButton( onPressed: _incrementCounter, tooltip: 'Increment', child: const Icon(Icons.add), ), // This trailing comma makes auto-formatting nicer for build methods., drawer: Drawer( child: ListView( padding: EdgeInsets.zero, children: [ DrawerHeader( decoration: BoxDecoration(color: Colors.amber), child: Text( widget.title, style: TextStyle(color: Colors.black, fontSize: 24), ), ), ListTile( title: const Text('Main Page'), onTap: () { // Update the state of the app // ... // Then close the drawer setState(() { navIndex = 0; // Example of changing the navigation index }); Navigator.pop(context); }, ), ListTile( title: const Text('Info Page'), onTap: () { // Update the state of the app // ... // Then close the drawer setState(() { navIndex = 1; // Example of changing the navigation index }); Navigator.pop(context); }, ), ], ), ), ); } }