Rename to LeineLApp

This commit is contained in:
lemoer 2025-07-12 04:42:53 +02:00
parent ea7b6f4089
commit 7c620bee9b
5 changed files with 6 additions and 6 deletions

View File

@ -1,6 +1,6 @@
<manifest xmlns:android="http://schemas.android.com/apk/res/android">
<application
android:label="test1"
android:label="LeineLApp"
android:name="${applicationName}"
android:icon="@mipmap/ic_launcher">
<activity

View File

@ -5,7 +5,7 @@
<key>CFBundleDevelopmentRegion</key>
<string>$(DEVELOPMENT_LANGUAGE)</string>
<key>CFBundleDisplayName</key>
<string>Test1</string>
<string>LeineLApp</string>
<key>CFBundleExecutable</key>
<string>$(EXECUTABLE_NAME)</string>
<key>CFBundleIdentifier</key>
@ -13,7 +13,7 @@
<key>CFBundleInfoDictionaryVersion</key>
<string>6.0</string>
<key>CFBundleName</key>
<string>test1</string>
<string>LeineLApp</string>
<key>CFBundlePackageType</key>
<string>APPL</string>
<key>CFBundleShortVersionString</key>

View File

@ -4,7 +4,7 @@ project(runner LANGUAGES CXX)
# The name of the executable created for the application. Change this to change
# the on-disk name of your application.
set(BINARY_NAME "test1")
set(BINARY_NAME "LeineLApp")
# The unique GTK application identifier for this application. See:
# https://wiki.gnome.org/HowDoI/ChooseApplicationID
set(APPLICATION_ID "com.example.test1")

View File

@ -5,7 +5,7 @@
// 'flutter create' template.
// The application's name. By default this is also the title of the Flutter window.
PRODUCT_NAME = test1
PRODUCT_NAME = LeineLApp
// The application's bundle identifier
PRODUCT_BUNDLE_IDENTIFIER = com.example.test1

View File

@ -27,7 +27,7 @@ int APIENTRY wWinMain(_In_ HINSTANCE instance, _In_opt_ HINSTANCE prev,
FlutterWindow window(project);
Win32Window::Point origin(10, 10);
Win32Window::Size size(1280, 720);
if (!window.Create(L"test1", origin, size)) {
if (!window.Create(L"LeineLApp", origin, size)) {
return EXIT_FAILURE;
}
window.SetQuitOnClose(true);